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M0: Basic Grid Prototype

Foundational agent-based model with local markets and transport friction

Controls

Paused
Tick: 0

Parameters

0.30
20%
100 kg
5%
12
How it works:
• Each node represents a settlement with households
• Households produce grain with variance
• Local markets form prices via auction
• Traders arbitrage between nodes
• Higher friction = higher transport costs

World View

Low Price
Medium Price
High Price
Trade Flow

Statistics

Avg Price
0.00
Price Std Dev
0.00
Total Trade
0
Avg Welfare
0.0

Price Dispersion

Trade Volume

Observations:
Run the simulation to see emergent patterns...