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Pathfinding Visualization
Pathfinding Visualization
Compare A*, Dijkstra, and BFS algorithms in real-time
A* Algorithm
Dijkstra
BFS
Maze Generator
Grid Size:
30
Animation Speed:
50
ms
Heuristic (A* only):
Manhattan
Euclidean
Chebyshev
Allow Diagonal Movement
Start Pathfinding
Pause
Reset Grid
Clear Path Only
Generate Maze
Start
Goal
Wall
Visited
Frontier
Path
Algorithm
A*
Path Length
-
Nodes Visited
0
Time Taken
-